As a designer, Liam enjoys leveraging games to create new ways for people to interact. He is passionate about the pure gameplay experiences that arise from strong vision, and how design documentation can be modernized into a powerful tool for more than just the team members who authored it.
Aedan is a developer with a drive to create future thinking code design that doesn't compromise. He is focused on creating intuitive, collaborative solutions that bring paper design to the game world, utilizing both conventional and novel technologies.